Train to Busan: Humanity, Zombies, Terror, and Transformation

Zombies tend to be an overused element in terms of everything horror, and so very few have achieved making marks on its audiences. We have got to tip our hats to George Romero for having popularized the genre, as he managed to give us a depiction of the visceral reality of mob mentality – and how our “humanity” is not defined by fear or primal instincts. But there are others that try to build on with that societal “tick.” Resident Evil (the 1996 game for the PlayStation) jumpstarted the popularity of an entire gaming genre (Survival Horror), and its third installment (Resident Evil Nemesis) is arguably one of the best games of its time. The Walking Dead, despite its rather… tedious setup, is one of today’s best depictions of a life during a zombie pandemic.

Regardless, people so desperately try to reinvent the genre. And a lot seem to be too ambitious that they could really work. DayZ is an upcoming open world videogame about surviving a zombie apocalypse, and Left 4 Dead remains to be a hallmark in team-based shooting. World War Z is a personal favorite. The book is a stunning retelling of a fictional outbreak – how it began, how we fought through it, and how we struggled to rebuild humanity (and our humanity) after the plague. The audio book is so engrossing a tale that it makes a convincing depiction of elements from Max Brooks’ other successful work, The Zombie Survival Guide. So what makes Train of Busan so different? One trip to Twitterland (is not something I recommend, but it) will give you hints of a rather emotional trip (figuratively, literally through the film) to how we view family, society and ourselves. Film enthusiasts will call it a good attempt at making an investment that counts, while zombie survival enthusiasts such as myself will give a good nod towards the film.
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